Game Vision

Overall Vision
Create a fun, innovative game world rooted in-between text based and graphical MU*s/MMORPGs.


 * Target Audience: novices and veterans of MU*s/MMORPGs alike, whether you are a casual or semi-hardcore gamer.


 * Game Challenge: somewhere between medium and hardcore, you can hack-and-slash or explore, roleplay or complete puzzling quests.


 * Original Content: the story of our world is carefully considered and written into descriptions, interactive conversations with non-playable characters, and our in-depth quests, enriching to your gaming experience but never stifling your enjoyment.


 * Beyond Grinding: unlike many games in both text and graphical genres, you won't always just be grinding away your time doing the same thing, we strive for a dynamic and interactive experience.


 * Short-Term Goals: finish all features currently in-progress, complete and polish enough content for at least a few weeks of fun, active gaming, before an 'official' public beta.


 * Long-Term Vision: create a sustainable lively community, a fleshed-out interactive text/graphic game world, integrate mobile/tablet capabilities.


 * Commercial Success: rather than an attempt to get rich, it is the creator's hope the game itself will succeed, at the moment sustainability would be success.  Please consider a contribution so we can keep the lights blinking on the servers.  [(Of course, it would help the frequency and volume of updates if we may be blessed with economic viability. ;-))]